Time: Spring’22
Source Code: Github Repository
The game is simple: Avoid the walls!
I developed and trained a Deep Q-Learning agent using Tensorflow and it became very good at avoiding the walls.

First Episode

Final Episode

Time: Spring’22
Source Code: Github Repository
The game is simple: Avoid the walls!
I developed and trained a Deep Q-Learning agent using Tensorflow and it became very good at avoiding the walls.